top of page
Wayfair Asset Management Graphic.png

Wayfair Asset Management Tool

Overview

  • Over the course of a year, I worked with a team of engineers and a PM to design a repository application for all imagery and media at Wayfair

  • I conducted user research to create personas and workflow maps that were used throughout the media design department

  • The entire experience was built and informed by on weekly user interviews and user testing to improve upon a prior third party application

Skills

User Research, Brand Research, Competitive Analysis, User Flows, Information Architecture, Sketching, Prototyping, User Testing, Wireframing, Visual Design, Persuasion, Presenting

Time Frame

Designing in 1-week sprints for one year (May 2018 - May 2019)

Role

Sole Product Designer on a team of engineers with a PM

Outcome

Through user interviews, persona creation, workflow mapping, usability testing, and collaborating with Product/Engineering, we successfully designed and launched the new Wayfair Asset Management tool and made improvements throughout the year:

  • Allows 3D image stylists, image requestors, and marketing teams to find images, 3D models, and metadata to perform their daily tasks

  • Saved the business from paying for a third party asset repository system — and allowed internal teams to make updates for our users

  • Optimized the metadata page view of assets and added a new homepage for easier navigation and personalization

Problem

We need a team to design an image repository that works for all media employees

Wayfair was using a third party application called "Digital Asset Management" to house all images, icons, videos, and documents at Wayfair.

The third party application was reported as very disorganized and difficult to search through.

Sprint plan

Our team of engineers and PM worked in 1-week sprints that followed this format above.

Designing a Search Experience

Research on stylists

Stylists are Wayfair employees who design fake scenes for furniture to be placed in. This means they need to search a repository for furniture, decorations, rugs, lamps, etc.

We understood that we could launch an early version of Wayfair Asset Management just for stylists to test it, as they were the most frequent users.

Stylist Persona.png

Over the course of 40 user interviews and user testing sessions to better understand the ways stylists work, I created a persona for our team to work off of every sprint.

Designing for stylists

Stylist Persona.png

We understood from research that stylists needed to easily browse and search media for 3D models, organize the ones they needed to create a scene, and export the 3D models to make the scene.

Search and filter options (1)
Search and filter options (2)

I worked with Natasha Lloyd, my design manager, to list the needs that the stylists had and brainstorm some designs that could meet those needs.

Lamps Search.png

I created some low-fi mocks and tested them with stylists by having them complete tasks. The stylist was able to:

  • Search for 3D models

  • Use the filters on the right side to narrow down their results (filters placed in order of priority based on stylist interviews)

  • They could select assets to copy their Asset ID and export them to their 3D scene tool (3DS Max)

Add lamp to board
Stylist boards
Lamp expanded view

I improved on the mocks based on feedback, and learned that we needed to:

  • Build a section for stylists to save their images as they browsed (similar to Pinterest)

  • Allow them to preview images without having to open another tab (this required further interviews to understand which metadata was most important to include in the preview)

We launched the Wayfair Asset Management tool and had onboarding sessions to help answer any questions the stylists had about the new tool.

Completing Media Personas

Requesters

Once the stylists were able to use the tool, we needed to conduct research on Wayfair employees who request imagery when they do not see it in the application.

Suppliers or marketing employees will request imagery containing specific products from Wayfair, and that requested imagery ends up in Wayfair Asset Management. The group of employees that make and manage requests are called "Requesters".

Photo studio flow
Marketing creative flow
Requester Persona.png

Over the course of a month, I conducted 8 interviews with teams across Wayfair who either were "Requesters" or worked with "Requesters" to create a new persona.

Remaining media employees

I worked with Nick Jones, our PM, to finish our last sets of interviews for media employees (22 people total). I created additional personas for each role. Wayfair Asset Management's next experience would be built off of all of the interviews we conducted with these employees.

WAM Personas.png

Workflow map

With everyone interviewed, I created a Workflow map that looked at each media employee role with the tasks that they had in handling imagery and 3D models.

WAM Workflow Map.png

Improving Asset View & Image Relationships

Metadata and information architecture

Based on our interviews, we knew that we had to improve the pages where single assets are displayed. The metadata on those pages was a long list that was hard to parse through for stylists, requesters, creators, and operators.​​

Asset metadata view
  • What are the most important pieces of metadata?

  • What metadata is missing?

  • What should the order of the information look like on the page?

  • How can we show which images relate to each other (different angle of the same scene or related products)?

Card sort from user participant
Synthesis of metadata

I sent out a card sort to media users to better understand how they would group the metadata. This informed us on how we could group the metadata on the asset view.​

Design studio on asset metadata view

I held a design studio to have our team sketch out different ways that we could organize the information on the page based on the card sort that was done.

Mock of metadata view

At the end of the week, I mocked up a combination of our sketches, and asked users to complete some tasks by going through the tabs. The design tested very well, only with some minor changes like switching the "Usage & Recommendations" tab with the "Related Images" tab.

Intuitive Home Page

Find, Discover, Continue

Rather than send our users right into browsing, we found it would be more helpful to have a home page where users could:

  • Find: Quickly fill in a search and filters to start browsing for assets

  • Discover: We could suggest assets to them based on their role (stylists often wanted to find 3D models they haven't overused in scenes)

  • Continue: Pick up right where they left off (when exiting the application, users would lose their place in their search)

Design studio on homepage
Lo-fi of homepage
Hi-fi of homepage

I mocked up a vision of what the home page could look like, knowing that it would take several sprints to deliver. Below is the first live implementation of the Home page:

Post-production homepage

Next Steps

After the majority of designs were done, I moved on to the enterprise design systems team (check out my Wayfair Enterprise Design Systems project!).

The Wayfair Asset Management team continued to improve the suggested imagery and built upon the vision that I designed for the Asset View and home page.

bottom of page